Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
— This paper proposes a Hidden Markov Model (HMM) based approach to generate human-like movements for humanoid robots. Given human motion capture data for a class of movements, p...
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
This paper presents a spatiotemporal pyramid representation for recognizing facial expressions and hand gestures. This approach works by partitioning video sequence into increasin...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...