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HCI
2009
14 years 7 months ago
Methods for Quantifying Emotion-Related Gait Kinematics
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
Elizabeth A. Crane, Melissa Gross, Ed Rothman
IROS
2006
IEEE
142views Robotics» more  IROS 2006»
15 years 3 months ago
Using Hidden Markov Models to Generate Natural Humanoid Movement
— This paper proposes a Hidden Markov Model (HMM) based approach to generate human-like movements for humanoid robots. Given human motion capture data for a class of movements, p...
Junghyun Kwon, Frank C. Park
APGV
2010
ACM
247views Visualization» more  APGV 2010»
15 years 1 months ago
Perception of linear and nonlinear motion properties using a FACS validated 3D facial model
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
Darren Cosker, Eva Krumhuber, Adrian Hilton
FGR
2008
IEEE
203views Biometrics» more  FGR 2008»
15 years 4 months ago
Spatiotemporal pyramid representation for recognition of facial expressions and hand gestures
This paper presents a spatiotemporal pyramid representation for recognizing facial expressions and hand gestures. This approach works by partitioning video sequence into increasin...
Zhipeng Zhao, Ahmed M. Elgammal
VRST
2004
ACM
15 years 3 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner