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JVCA
2010
94views more  JVCA 2010»
14 years 8 months ago
A hybrid approach for simulating human motion in constrained environments
We present a new algorithm to generate plausible motions for high-DOF human-like articulated figures in constrained environments with multiple obstacles. Our approach is general ...
Jia Pan, Liangjun Zhang, Ming C. Lin, Dinesh Manoc...
AMDO
2004
Springer
15 years 3 months ago
Recognition and Tracking of the Members of a Moving Human Body
We present a method to solve the human silhouette tracking problem using 18 major human points. We used: a simple 2D model for the human silhouette, a linear prediction technique f...
Costas Panagiotakis, Georgios Tziritas
ICMCS
2005
IEEE
172views Multimedia» more  ICMCS 2005»
15 years 3 months ago
A Study of Synthesizing New Human Motions from Sampled Motions Using Tensor Decomposition
This paper applies an algorithm, based on Tensor Decomposition, to a new synthesis application: by using sampled motions of people of different ages under different emotional stat...
Rovshan Kalanov, Jieun Cho, Jun Ohya
VRST
2009
ACM
15 years 4 months ago
Indexing and retrieval of human motion data by a hierarchical tree
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Shuangyuan Wu, Zhaoqi Wang, Shihong Xia
MIRAGE
2009
Springer
15 years 4 months ago
Tracking Human Motion with Multiple Cameras Using an Articulated Model
This paper presents a markerless motion capture pipeline based on volumetric reconstruction, skeletonization and articulated ICP with hard constraints. The skeletonization produces...
Davide Moschini, Andrea Fusiello