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NETGAMES
2006
ACM
15 years 5 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
OSDI
2008
ACM
16 years 2 days ago
Error Log Processing for Accurate Failure Prediction
Error logs are a fruitful source of information both for diagnosis as well as for proactive fault handling ? however elaborate data preparation is necessary to filter out valuable...
Felix Salfner, Steffen Tschirpke
DAC
1999
ACM
15 years 4 months ago
Buffer Insertion with Accurate Gate and Interconnect Delay Computation
Buffer insertion has become a critical step in deep submicron design, and several buffer insertion/sizing algorithms have been proposed in the literature. However, most of these m...
Charles J. Alpert, Anirudh Devgan, Stephen T. Quay
ECCV
2004
Springer
16 years 1 months ago
Toward Accurate Segmentation of the LV Myocardium and Chamber for Volumes Estimation in Gated SPECT Sequences
The left ventricle myocardium and chamber segmentation in gated SPECT images is a challenging problem. Segmentation is however the first step to geometry reconstruction and quantit...
Diane Lingrand, Arnaud Charnoz, Pierre Malick Koul...
DAC
2004
ACM
16 years 22 days ago
Accurate pre-layout estimation of standard cell characteristics
With the advent of deep-submicron technologies, it has become essential to model the impact of physical/layout effects up front in all design flows [1]. The effect of layout paras...
Hiroaki Yoshida, Kaushik De, Vamsi Boppana