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AFRIGRAPH
2003
ACM
15 years 2 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
APGV
2005
ACM
130views Visualization» more  APGV 2005»
15 years 3 months ago
Exploitation of human shadow perception for fast shadow rendering
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part...
Mirko Sattler, Ralf Sarlette, Thomas Mücken, ...
JMLR
2010
157views more  JMLR 2010»
14 years 7 months ago
Kronecker Graphs: An Approach to Modeling Networks
How can we generate realistic networks? In addition, how can we do so with a mathematically tractable model that allows for rigorous analysis of network properties? Real networks ...
Jure Leskovec, Deepayan Chakrabarti, Jon M. Kleinb...
ICMI
2007
Springer
101views Biometrics» more  ICMI 2007»
15 years 3 months ago
Disambiguating speech commands using physical context
Speech has great potential as an input mechanism for ubiquitous computing. However, the current requirements necessary for accurate speech recognition, such as a quiet environment...
Katherine Everitt, Susumu Harada, Jeff A. Bilmes, ...
KDD
2009
ACM
206views Data Mining» more  KDD 2009»
15 years 10 months ago
Ranking-based clustering of heterogeneous information networks with star network schema
A heterogeneous information network is an information network composed of multiple types of objects. Clustering on such a network may lead to better understanding of both hidden s...
Yizhou Sun, Yintao Yu, Jiawei Han