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PG
2003
IEEE
15 years 2 months ago
Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
ECCV
2010
Springer
15 years 22 days ago
A 2D Human Body Model Dressed in Eigen Clothing
Detection, tracking, segmentation and pose estimation of people in monocular images are widely studied. Two-dimensional models of the human body are extensively used, however, they...
UIST
2009
ACM
15 years 4 months ago
Collabio: a game for annotating people within social networks
We present Collabio, a social tagging game within an online social network that encourages friends to tag one another. Collabio’s approach of incentivizing members of the social...
Michael Bernstein, Desney S. Tan, Greg Smith, Mary...
VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
14 years 7 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...
WSDM
2010
ACM
213views Data Mining» more  WSDM 2010»
15 years 6 months ago
Corroborating Information from Disagreeing Views
We consider a set of views stating possibly conflicting facts. Negative facts in the views may come, e.g., from functional dependencies in the underlying database schema. We want ...
Alban Galland, Serge Abiteboul, Amélie Mari...