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» Achieving Scalability in Real-Time Systems
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AIPS
2000
14 years 11 months ago
Vision-Servoed Localization and Behavior-Based Planning for an Autonomous Quadruped Legged Robot
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...
JIRS
2010
153views more  JIRS 2010»
14 years 8 months ago
Active Visual Perception for Mobile Robot Localization
Abstract Localization is a key issue for a mobile robot, in particular in environments where a globally accurate positioning system, such as GPS, is not available. In these environ...
Javier Correa, Alvaro Soto
CGF
2011
14 years 1 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
INFOCOM
2005
IEEE
15 years 3 months ago
A fair resource allocation algorithm for peer-to-peer overlays
— Over the past few years, Peer-to-Peer (P2P) systems have become very popular for constructing overlay networks of many nodes (peers) that allow users geographically distributed...
Yannis Drougas, Vana Kalogeraki
FCCM
2004
IEEE
143views VLSI» more  FCCM 2004»
15 years 1 months ago
Reconfigurable Molecular Dynamics Simulator
Current high-performance applications are typically implemented on large-scale general-purpose distributed or multiprocessing systems often based on commodity microprocessors. Fie...
Navid Azizi, Ian Kuon, Aaron Egier, Ahmad Darabiha...