This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
Due to the lack of QoS support, ensuring an acceptable application level QoS for the real-time delivery of multiobject multimedia presentations on the current Internet is very cha...
Abstract. We present a new data structure for encoding the appearance of a geometric model as seen from a viewing region (view cell). This representation can be used in interactive...
Silhouette volume intersection is one of the most popular ideas for reconstructing the 3D volume of an object from multi-viewpoint silhouette images. This paper presents a novel p...
Abstract. We describe a partial order reduction technique for a realtime component model. Components are described as timed automata with data ports, which can be composed in stati...