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» Achieving Scalability in Real-Time Systems
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PDIS
1994
IEEE
15 years 1 months ago
Achieving Transaction Scaleup on Unix
Constructing scalable high-performance applications on commodity hardware running the Unix operating system is a problem that must be addressed in several application domains. We ...
Marie-Anne Neimat, Donovan A. Schneider
INFOCOM
2012
IEEE
13 years 5 days ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
SIGGRAPH
1996
ACM
15 years 1 months ago
VC-1: A Scalable Graphics Computer with Virtual Local Frame Buffers
The VC-1 is a parallel graphics machine for polygon rendering based on image composition. This paper describes the architecture of the VC-1 along with a parallel polygon rendering...
Satoshi Nishimura, Tosiyasu L. Kunii
GIS
2002
ACM
14 years 9 months ago
Web architectures for scalable moving object servers
The paper describes how the Web can be used as a support for intensive querying and display of large moving objects databases. We present first an architecture for a system which ...
Cédric du Mouza, Philippe Rigaux
NCA
2006
IEEE
15 years 3 months ago
JetStream: Achieving Predictable Gossip Dissemination by Leveraging Social Network Principles
Gossip protocols provide probabilistic reliability and scalability, but their inherent randomness may lead to high variation in number of messages that are received at different n...
Jay A. Patel, Indranil Gupta, Noshir S. Contractor