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» Achieving robust human-computer communication
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FGR
2002
IEEE
228views Biometrics» more  FGR 2002»
15 years 2 months ago
Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertips; we then demonstrate gesture recognition based on measured fingertip traj...
Kenji Oka, Yoichi Sato, Hideki Koike
MMSYS
2012
242views more  MMSYS 2012»
13 years 5 months ago
6DMG: a new 6D motion gesture database
Motion-based control is gaining popularity, and motion gestures form a complementary modality in human-computer interactions. To achieve more robust user-independent motion gestur...
Mingyu Chen, Ghassan Al-Regib, Biing-Hwang Juang
78
Voted
ICC
2011
IEEE
162views Communications» more  ICC 2011»
13 years 9 months ago
Wi-Fi-Based Indoor Positioning Using Human-Centric Collaborative Feedback
—In recent years, “folksonomy”-like systems such as Wikipedia and Delicious Social Bookmarking have achieved huge successes. User collaboration is the defining characteristi...
Yan Luo, Yuanzhu Chen, Orland Hoeber
79
Voted
ICC
2008
IEEE
110views Communications» more  ICC 2008»
15 years 4 months ago
PAQ: A Starvation-Resistant Alternative to Proportional Fair
Abstract—Proportional Fair (PF) is a frequently used channelaware scheduling algorithm in 3G wireless networks. However, recent work by us and others has shown that, in practice,...
Soshant Bali, Sridhar Machiraju, Hui Zang
CHI
2004
ACM
15 years 10 months ago
Categorical imperative NOT: facial affect is perceived continuously
Facial affect (or emotion) recognition is a central issue for many VMC and naturalistic computing applications. Most computational models assume "categorical perception"...
Diane J. Schiano, Sheryl M. Ehrlich, Kyle Sheridan