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» Acknowledgments in Human-Computer Interaction
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CHI
1994
ACM
15 years 8 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ACMIDC
2009
15 years 8 months ago
Designing intergenerational mobile storytelling
Informal educational experiences with grandparents and other older adults can be an important component of childrens education, especially in circumstances where high quality educ...
Allison Druin, Benjamin B. Bederson, Alexander J. ...
112
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HRI
2007
ACM
15 years 8 months ago
Exploring adaptive dialogue based on a robot's awareness of human gaze and task progress
When a robot provides direction--as a guide, an assistant, or as an instructor--the robot may have to interact with people of different backgrounds and skill sets. Different peopl...
Cristen Torrey, Aaron Powers, Susan R. Fussell, Sa...
CHI
1994
ACM
15 years 7 months ago
Toolglass and magic lenses: the see-through interface
ToolglassTM widgets are new user interface tools that can appear, as though on a transparent sheet of glass, between an application and a traditional cursor. They can be positione...
Eric A. Bier, Maureen C. Stone, Kenneth A. Pier, K...
CHI
2008
ACM
15 years 6 months ago
Do visualizations improve synchronous remote collaboration?
Information visualizations can improve collaborative problem solving, but this improvement may depend on whether visualizations promote communication. In an experiment on the effe...
Aruna D. Balakrishnan, Susan R. Fussell, Sara B. K...
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