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TABLETOP
2007
IEEE
15 years 6 months ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham
AIED
2007
Springer
15 years 6 months ago
A Spoken Translation Game for Second Language Learning
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign l...
Chao Wang, Stephanie Seneff
AIHC
2007
Springer
15 years 6 months ago
Instinctive Computing
Instinctive computing is a computational simulation of biological and cognitive instincts. It is a meta-program of life, just like universal gravity in nature. It profoundly influe...
Yang Cai
HUC
2007
Springer
15 years 6 months ago
Symbolic Object Localization Through Active Sampling of Acceleration and Sound Signatures
We describe a novel method for symbolic location discovery of simple objects. The method requires no infrastructure and relies on simple sensors routinely used in sensor nodes and ...
Kai S. Kunze, Paul Lukowicz
HUC
2007
Springer
15 years 6 months ago
Why It's Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp
How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context o...
Yvonne Rogers, Kay Connelly, Lenore Tedesco, Willi...
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