controls often required for gameplay hinder the potential for social interaction, especially in domestic settings. Purple Crayon, an interactive electronic entertainment environme...
Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Gre...
This paper argues for a special focus on the use of dynamic human interaction to explore datasets while they are being transformed into sound. We describe why this is a special ca...
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech and direct manipulation. The flexibility they offer results in an incr...
We test a recent claim in an opinion piece (interactions, May/June 2008, pp. 45-47) that publications by HCI researchers have little or no impact. The alleged "phenomenon of ...