Research has created many new generation (post-WIMP) Interaction styles (IS) in the past years. From Ubiquitous to Affective Computing, researchers have not kept a uniform standard...
Abstract. In this paper we argue that using verification in interactive systems development is more than just checking whether the specification of the system has all the required ...
The walk-through FogScreen has become very popular and famous during recent years. It is an immaterial projection screen that consists of air and a little humidity, and enables hi...
The obvious advantages of prototyping and incremental development for interactive systems lead some people to believe that specifications of such systems are unnecessary or even ha...
Even though gaze control is relatively well known as a human computer interaction method, gaze control is not a widely used technique, partly due to several usability issues. Howe...