The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational ability continues to be impl...
User interfaces and information systems have become increasingly social in recent years, aimed at supporting the decentralized, cooperative production and use of content. A theory...
We explore the use of multi-finger input to emulate full mouse functionality, such as the tracking state, three buttons, and chording. We first present the design space for such t...
Justin Matejka, Tovi Grossman, Jessica Lo, George ...
Exercising is often a social activity performed with other people, yet finding compatible exercise partners is difficult in practice. To gain a better understanding of the social ...
In this paper, we consider a passive approach to tactile presentation based on changing the surface textures of objects that might naturally be handled by a user. This may allow d...