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» Acknowledgments in Human-Computer Interaction
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HUC
2005
Springer
15 years 10 months ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck
INTETAIN
2005
Springer
15 years 10 months ago
PeaceMaker: A Video Game to Teach Peace
PeaceMaker is a computer game simulation of the Israeli-Palestinian conflict. It is a tool that can be used to teach Israeli and Palestinian teenagers how both sides can work toget...
Asi Burak, Eric Keylor, Tim Sweeney
INTETAIN
2005
Springer
15 years 10 months ago
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Isaac Rudomín, Marissa Díaz, Benjam&...
ACMACE
2004
ACM
15 years 10 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
NORDICHI
2004
ACM
15 years 10 months ago
On-line adjustment of dwell time for target selection by gaze
In eye typing systems, a dwell time that adjusts to the user’s natural typing speed is highly desirable. We present an algorithm for on-line adjustment of dwell time developed a...
Oleg Spakov, Darius Miniotas