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EEMMAS
2007
Springer
15 years 7 months ago
Engineering Contextual Information for Pervasive Multiagent Systems
Multiagent systems for mobile and pervasive computing should extensively exploit contextual information both to adapt to user needs and to enable autonomic behavior. This raises th...
Gabriella Castelli, Marco Mamei, Franco Zambonelli
DAGSTUHL
2010
15 years 2 months ago
From Visualization to Visually Enabled Reasoning
Interactive Visualization has been used to study scientific phenomena, analyze data, visualize information, and to explore large amounts of multivariate data. It enables the human...
Joerg Meyer, Jim Thomas, Stephan Diehl, Brian Fish...
BMCBI
2005
134views more  BMCBI 2005»
15 years 1 months ago
Inherited disorder phenotypes: controlled annotation and statistical analysis for knowledge mining from gene lists
Background: Analysis of inherited diseases and their associated phenotypes is of great importance to gain knowledge of underlying genetic interactions and could ultimately give cl...
Marco Masseroli, Osvaldo Galati, Mauro Manzotti, K...
CSEE
2011
Springer
14 years 4 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
IJISTA
2008
108views more  IJISTA 2008»
15 years 1 months ago
On-the-fly scene acquisition with a handy multi-sensor system
: We present a scene acquisition system which allows for fast and simple acquisition of arbitrarily large 3D environments. We propose a small device which acquires and processes fr...
Benjamin Huhle, Philipp Jenke, Wolfgang Straß...