We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...
In this paper we present an educational tool which has been designed to manage (learning) knowledge acquired from the interactions with the students, and to automatically aids educ...
Creating uniform lighting for archival-quality document acquisition remains a non-trivial problem. We propose a novel method for automatic photometric correction of nonplanar docu...
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
or cone, abstraction is chosen to represent a spectrum of user inputs/requirements that are narrowed, refined, and structured into a system design. User inputs require refinement f...
K. Suzanne Barber, Thomas J. Graser, Paul Grisham,...