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» Acting with technology: Activity theory and interaction desi...
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WCE
2007
14 years 11 months ago
Human error of commission modeled with Theory of Games
— Industrial plants makes a carefully trace of the human intervention on the process. This intervention happens at different points in the history of the facility, since the desi...
Selva S. Rivera, Jorge E. Núñez Mc L...
CHI
2004
ACM
15 years 10 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CODES
2007
IEEE
15 years 4 months ago
Complex task activation schemes in system level performance analysis
The design and analysis of today’s complex real-time systems requires advanced methods. Due to ever growing functionality, hardware complexity and component interaction, applyin...
Wolfgang Haid, Lothar Thiele
CIKM
2008
Springer
14 years 11 months ago
Summarization of social activity over time: people, actions and concepts in dynamic networks
We present a framework for automatically summarizing social group activity over time. The problem is important in understanding large scale online social networks, which have dive...
Yu-Ru Lin, Hari Sundaram, Aisling Kelliher
IE
2007
14 years 11 months ago
A physical three-way interactive game based on table tennis
Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical l...
Florian Mueller, Martin R. Gibbs