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CHI
2004
ACM
15 years 10 months ago
A cognitive meta-analysis of design approaches to interruptions in intelligent environments
Minimizing interruptions to users is a crucial and acknowledged precondition for the adoption of new intelligent technologies such as ubiquitous and proactive computing. This pape...
Antti Oulasvirta, Antti Salovaara
OZCHI
2006
ACM
15 years 3 months ago
Designing cultural probes for children
This paper reports on the challenges faced during the design and deployment of educationally-focused cultural probes with children. The aim of the project was to use cultural prob...
Peta Wyeth, Carla Diercke
CORR
2000
Springer
98views Education» more  CORR 2000»
14 years 9 months ago
Scientific Collaboratories as Socio-Technical Interaction Networks: A Theoretical Approach
Collaboratories refer to laboratories where scientists can work together while they are in distant locations from each other and from key equipment. They have captured the interes...
Rob Kling, Geoffrey W. McKim, Joanna Fortuna, Adam...
IE
2007
14 years 11 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
EJIS
2010
112views more  EJIS 2010»
14 years 9 months ago
Toward an 'IT Conflict-Resistance Theory': action research during IT pre-implementation
Most empirical research on users' resistance toward Information Technology (IT) has been conducted after implementation of IT in organisations. Little research has been done ...
Regis Meissonier, Emmanuel Houzé