Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Digital cultural heritage in interactive form can take different shapes. It can be either in the form of interactive virtual representations of non-digital objects like buildings o...
Mark Guttenbrunner, J. Wieners, Andreas Rauber, Ma...
—We present a discriminative part-based approach for human action recognition from video sequences using motion features. Our model is based on the recently proposed hidden condi...
Conventional methods for rotation angle estimation are not very robust to variations in object shape or intensity. However in real object recognition scenarios like in underwater ...
Naveen Kumar, Adam C. Lammert, Brendan Englot, Fra...
This paper provides a new fully automatic framework to analyze facial action units, the fundamental building blocks of facial expression enumerated in Paul Ekman’s Facial Action...