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DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 2 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
ECRTS
2004
IEEE
15 years 2 months ago
On Energy-Constrained Real-Time Scheduling
In this paper, we explore the feasibility and performance optimization problems for real-time systems that must remain functional during an operation/mission with a fixed, initial...
Tarek A. AlEnawy, Hakan Aydin
CMSB
2006
Springer
15 years 2 months ago
Probabilistic Model Checking of Complex Biological Pathways
Abstract. Probabilistic model checking is a formal verification technique that has been successfully applied to the analysis of systems from a broad range of domains, including sec...
John Heath, Marta Z. Kwiatkowska, Gethin Norman, D...
FLOPS
2004
Springer
15 years 2 months ago
Analysing Definitional Trees: Looking for Determinism
Abstract. This paper describes how high level implementations of (needed) narrowing into Prolog can be improved by analysing definitional trees. First, we introduce a refined repre...
Pascual Julián Iranzo, Christian Villamizar...
DBISP2P
2006
Springer
110views Database» more  DBISP2P 2006»
15 years 2 months ago
Reusing Classical Query Rewriting in P2P Databases
Sharing of structured data in P2P overlays is a challenging problem, especially in the absence of a global schema. The nature of structured data stored in the overlay enforces stri...
Verena Kantere, Timos K. Sellis
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