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CSCW
2004
ACM
15 years 4 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
CHI
2009
ACM
16 years 5 months ago
An exploration of social requirements for exercise group formation
Exercising is often a social activity performed with other people, yet finding compatible exercise partners is difficult in practice. To gain a better understanding of the social ...
Mike Wu, Abhishek Ranjan, Khai N. Truong
116
Voted
CHI
2009
ACM
15 years 11 months ago
Designing with children with severe motor impairments
Children with severe motor impairments such as with disabilities resulting from severe cerebral palsy benefit greatly from assistive technology, but very little guidance is availa...
Anthony J. Hornof
CAISE
2009
Springer
15 years 11 months ago
P2S: A Methodology to Enable Inter-organizational Process Design through Web Services
Abstract. With the advent of Service Oriented Architecture organizations have experienced services as a platform-independent technology to develop and use simple internal applicati...
Devis Bianchini, Cinzia Cappiello, Valeria De Anto...
134
Voted
ICMCS
2006
IEEE
234views Multimedia» more  ICMCS 2006»
15 years 11 months ago
Decentralized Multiple Camera Multiple Object Tracking
In this paper, we present a novel decentralized Bayesian framework using multiple collaborative cameras for robust and efficient multiple object tracking with significant and pe...
Wei Qu, Dan Schonfeld, Magdi A. Mohamed