We are presenting techniques for simulating the motion and the deformation of cloth, fabrics or, more generally, deformable surfaces. Our main goal is to be able to simulate any k...
Pascal Volino, Martin Courchesne, Nadia Magnenat-T...
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
System F is a well-known typed λ-calculus with polymorphic types, which provides a basis for polymorphic programming languages. We study an extension of F, called F<: (pronoun...
Luca Cardelli, Simone Martini, John C. Mitchell, A...
— Low energy consumption is a critical issue in embedded systems design. As the technology feature sizes of SoC (Systems on Chip) become smaller and smaller, the percentage of le...
Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level s...