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JUCS
2007
110views more  JUCS 2007»
15 years 4 months ago
Designing Collaborative Learning Environments Using Digital Games
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
César A. Collazos, Luis A. Guerrero, Jos&ea...
ITS
2010
Springer
182views Multimedia» more  ITS 2010»
15 years 2 months ago
An Interactive Learning Environment for Problem-Changing Exercise
: To make a new problem from the original one and to compare their solutions are promising activities to promote a learner to be aware of the structure of these problems. Especiall...
Tsukasa Hirashima, Sho Yamamoto, Hiromi Waki
KCAP
2009
ACM
15 years 10 months ago
POIROT: acquiring workflows by combining models learned from interpreted traces
The POIROT project is a four-year effort to develop an architecture that integrates the products of a number of targeted reasoning and learning components to produce executable re...
Mark H. Burstein, Fusun Yaman, Robert Laddaga, Rob...
142
Voted
ECTEL
2007
Springer
15 years 10 months ago
Mobile Social Software with Context Awareness and Data Uncertainty for Technology-Enhanced Learning
Mobile computing technologies and social software have given new challenges to technology-enhanced learning. Simple e-learning system personalization, adaptation and authoring beco...
Yiwei Cao
CCS
2008
ACM
15 years 6 months ago
Open problems in the security of learning
Machine learning has become a valuable tool for detecting and preventing malicious activity. However, as more applications employ machine learning techniques in adversarial decisi...
Marco Barreno, Peter L. Bartlett, Fuching Jack Chi...