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JUCS
2007
110views more  JUCS 2007»
15 years 6 months ago
Designing Collaborative Learning Environments Using Digital Games
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
César A. Collazos, Luis A. Guerrero, Jos&ea...
ITS
2010
Springer
182views Multimedia» more  ITS 2010»
15 years 4 months ago
An Interactive Learning Environment for Problem-Changing Exercise
: To make a new problem from the original one and to compare their solutions are promising activities to promote a learner to be aware of the structure of these problems. Especiall...
Tsukasa Hirashima, Sho Yamamoto, Hiromi Waki
KCAP
2009
ACM
16 years 17 days ago
POIROT: acquiring workflows by combining models learned from interpreted traces
The POIROT project is a four-year effort to develop an architecture that integrates the products of a number of targeted reasoning and learning components to produce executable re...
Mark H. Burstein, Fusun Yaman, Robert Laddaga, Rob...
ECTEL
2007
Springer
16 years 7 days ago
Mobile Social Software with Context Awareness and Data Uncertainty for Technology-Enhanced Learning
Mobile computing technologies and social software have given new challenges to technology-enhanced learning. Simple e-learning system personalization, adaptation and authoring beco...
Yiwei Cao
CCS
2008
ACM
15 years 8 months ago
Open problems in the security of learning
Machine learning has become a valuable tool for detecting and preventing malicious activity. However, as more applications employ machine learning techniques in adversarial decisi...
Marco Barreno, Peter L. Bartlett, Fuching Jack Chi...