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OZCHI
2009
ACM
15 years 6 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
SC
2009
ACM
15 years 6 months ago
Early performance evaluation of a "Nehalem" cluster using scientific and engineering applications
In this paper, we present an early performance evaluation of a 624-core cluster based on the Intel® Xeon® Processor 5560 (code named “Nehalem-EP”, and referred to as Xeon 55...
Subhash Saini, Andrey Naraikin, Rupak Biswas, Davi...
TEI
2009
ACM
95views Hardware» more  TEI 2009»
15 years 6 months ago
Living interfaces: the intimate door lock
In this paper we introduce a new way to interact intimately with an automated system. The Intimate Door Lock investigates the psychological effects of intimate humanhuman interact...
Miriam Roy, Fabian Hemmert, Reto Wettach
FOSSACS
2009
Springer
15 years 6 months ago
Facets of Synthesis: Revisiting Church's Problem
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Wolfgang Thomas
KDD
2009
ACM
210views Data Mining» more  KDD 2009»
15 years 6 months ago
Modeling and predicting user behavior in sponsored search
Implicit user feedback, including click-through and subsequent browsing behavior, is crucial for evaluating and improving the quality of results returned by search engines. Severa...
Josh Attenberg, Sandeep Pandey, Torsten Suel