In this paper we report early findings from a sample of Australian participants using Nokia’s Lifeblog software on mobile phones to record aspects of living and learning in both...
This paper argues that proactive behaviour, caused by high engagement and motivation of the learners, may lead to failure of collaborative learning. By examining empirical data fr...
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
The paper covers the topic from an e-learning provider's perspective on the basis of practical experience and discussions with corporate and SME partners. In this paper the au...
The evolution of learning systems brought improvements to the functionality of their components by offering support and mediating learning, communication and collaboration. However...