Sciweavers

5615 search results - page 67 / 1123
» Active Learner Modelling
Sort
View
ICCV
1998
IEEE
16 years 5 months ago
Parameterized Modeling and Recognition of Activities
A framework for modeling and recognition of temporal activities is proposed. The modeling of sets of exemplar activities is achieved by parameterizing their representation in the ...
Yaser Yacoob, Michael J. Black
CVPR
2006
IEEE
16 years 5 months ago
The Function Space of an Activity
An activity consists of an actor performing a series of actions in a pre-defined temporal order. An action is an individual atomic unit of an activity. Different instances of the ...
Ashok Veeraraghavan, Amit K. Roy Chowdhury
VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
15 years 1 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
ICIP
2005
IEEE
16 years 5 months ago
Improving performance of interactive categorization of images using relevance feedback
When using relevance feedback for the interactive categorization of images, the strategy employed by the system to select images to be presented to the user is of paramount import...
Marin Ferecatu, Michel Crucianu, Nozha Boujemaa
ITS
2004
Springer
81views Multimedia» more  ITS 2004»
15 years 8 months ago
Towards Adaptive Generation of Faded Examples
Abstract. Faded examples have been investigated in pedagogical psychology. The experiments suggest that a learner can benefit from faded examples. For these experiments a few exam...
Erica Melis, Georgi Goguadze