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ICWL
2007
Springer
15 years 10 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
DSS
2007
120views more  DSS 2007»
15 years 4 months ago
Could the use of a knowledge-based system lead to implicit learning?
The primary objective of a knowledge-based system (KBS) is to use stored knowledge to provide support for decision-making activities. Empirical studies identify improvements in de...
Solomon R. Antony, Radhika Santhanam
ICALT
2008
IEEE
15 years 10 months ago
Learning Technology Standards Adoption How to Improve Process and Product Legitimacy
Standardisation of learning technologies as a coordinated design activity needs legitimacy to attract the necessary support from its stakeholders. This paper identifies the need f...
Tore Hoel, Paul A. Hollins
ECTEL
2007
Springer
15 years 10 months ago
Enabling Project-Centred Learning through Flexible Processes: the COOPER Experience
This paper proposes a model-driven, extensible platform, delivered on the Web, which is able to support long-distance collaboration of students’ teams working on complex projects...
Stefano Ceri, Florian Daniel, Maristella Matera, A...
ISWC
2003
IEEE
15 years 9 months ago
Unsupervised, Dynamic Identification of Physiological and Activity Context in Wearable Computing
Context-aware computing describes the situation where a wearable / mobile computer is aware of its user’s state and surroundings and modifies its behavior based on this informat...
Andreas Krause, Daniel P. Siewiorek, Asim Smailagi...