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DIGITEL
2008
IEEE
15 years 5 months ago
Micro Adaptive, Non-invasive Knowledge Assessment in Educational Games
Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...
ICALT
2008
IEEE
15 years 5 months ago
VEMUS: An Integrated Platform to Support Music Tuition Tasks
In this paper, the VEMUS platform is presented, as a novel approach for music tuition that focuses on beginner and intermediate students, typically aged from 9 to 15 years. This p...
George Tambouratzis, Kostas Perifanos, Iro Voulgar...
WMTE
2002
IEEE
15 years 3 months ago
Collaboration Design Patterns: Conceptual Tools for Planning for The Wireless Classroom
Wireless and mobile devices are beginning to offer stunning new technical capabilities for collaborative learning. Yet, researchers in this field must recognize the importance of ...
Chris DiGiano, Louise Yarnall, Charles Patton, Jer...
AI50
2006
15 years 2 months ago
Intrinsically Motivated Machines
Abstract. Children seem intrinsically motivated to manipulate, to explore, to test, to learn and they look for activities and situations that provide such learning opportunities. I...
Frédéric Kaplan, Pierre-Yves Oudeyer
WCE
2008
15 years 11 days ago
Design and Implementation of an E-Learning Model by Considering Learner's Personality and Emotions
Abstract Emotion, personality and individual differences are those effective parameters on human's activities such as learning. People with different personalities show differ...
Somayeh Fatahi, M. Kazemifard, Nasser Ghasem-Aghae...