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» Active Objects in Interactive Mobile TV
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2005
Springer
15 years 3 months ago
Ontology Modeling and Storage System for Robot Context Understanding
Abstract. A mobile robot that interacts with its environment needs a machineunderstandable representation of objects and their usages. We present an ontology of objects, with gener...
Eric Wang, Yong Se Kim, Hak Soo Kim, Jin Hyun Son,...
CHI
1998
ACM
15 years 1 months ago
PRoP: Personal Roving Presence
Current internet applications leave our physical presence and our real-world environment behind. This paper describes the development of several simple, inexpensive, internet-cont...
Eric Paulos, John F. Canny
WD
2010
14 years 7 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
TABLETOP
2008
IEEE
15 years 3 months ago
Experiences with building a thin form-factor touch and tangible tabletop
In this paper we describe extensions to our work on ThinSight, necessary to scale the system to larger tabletop displays. The technique integrates optical sensors into existing of...
Shahram Izadi, Alex Butler, Steve Hodges, Darren W...
IJCAI
2003
14 years 11 months ago
Towards Pervasive Robotics
Pervasive robotics will require, in a near future, small, light and cheap robots that exhibit complex behaviors. These demands led to the development of the M2-M4 Macaco project -...
Artur M. Arsenio