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IJVR
2008
130views more  IJVR 2008»
15 years 1 months ago
An Example of Virtual Environment and Web-based Application in Learning
Due to its importance as a model for several software and hardware applications, automata theory is a core topic in computer science and engineering education. But because of its m...
Mohamed Hamada
CORR
2008
Springer
152views Education» more  CORR 2008»
15 years 2 months ago
It's Not What You Have, But How You Use It: Compromises in Mobile Device Use
As users begin to use many more devices for personal information management (PIM) than just the traditional desktop computer, it is essential for HCI researchers to understand how...
Manas Tungare, Manuel A. Pérez-Quiño...
MHCI
2005
Springer
15 years 7 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CSE
2009
IEEE
15 years 5 months ago
Where Information Searches for You: The Visible Past Ubiquitous Knowledge Environment for Digital Humanities
— Visible Past proposes a new class of interdisciplinary learning, documenting, knowledge production, and discovery experiences that are anchored in space and time indicators. Th...
Sorin Adam Matei, Eric A. Wernert, Travis Faas
ACMSE
2008
ACM
15 years 4 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...