Abstract. Finite-state machines are the most pervasive models of computation, not only in theoretical computer science, but also in all of its applications to real-life problems, a...
In this paper we describe a method of learning hierarchical representations for describing and recognizing gestures expressed as one and two arm movements using competitive learni...
We present the current results of our ongoing research in achieving efficient control of a flying robot for a wide variety of possible applications. A lightweight small indoor h...
Benjamin N. Passow, Sophy Smith, Mario A. Gó...
With the rapid development of computer science, its education mode also changes a lot. Teaching and learning are not restricted by the physical distance with the help of the netwo...
This paper presents an approach for closely observing the different levels of Human and Computer Interactions during student’s communication activities on Computer Mediated Comm...