Sciweavers

3692 search results - page 689 / 739
» Active learning and its use in computer science
Sort
View
AIIDE
2007
15 years 2 days ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
MSR
2005
ACM
15 years 3 months ago
Software repository mining with Marmoset: an automated programming project snapshot and testing system
Most computer science educators hold strong opinions about the “right” approach to teaching introductory level programming. Unfortunately, we have comparatively little hard ev...
Jaime Spacco, Jaymie Strecker, David Hovemeyer, Wi...
VL
2002
IEEE
165views Visual Languages» more  VL 2002»
15 years 2 months ago
Co-Ordination of Multiple External Representations during Java Program Debugging
Java program debugging was investigated in computer science students who used a software debugging environment (SDE) that provided concurrently displayed, adjacent, multiple and l...
Pablo Romero, Rudi Lutz, Richard Cox, Benedict du ...
EDCC
1999
Springer
15 years 2 months ago
Dependability Modelling and Sensitivity Analysis of Scheduled Maintenance Systems
Abstract. In this paper we present a new modelling approach for dependability evaluation and sensitivity analysis of Scheduled Maintenance Systems, based on a Deterministic and Sto...
Andrea Bondavalli, Ivan Mura, Kishor S. Trivedi
LISA
2004
14 years 11 months ago
autoMAC: A Tool for Automating Network Moves, Adds, and Changes
It is often difficult and time-consuming to manage computer `moves, adds, and changes' that take place in a switched, subnetted environment. It is even more difficult when th...
Christopher J. Tengi, James M. Roberts, Joseph R. ...