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» Active learning and its use in computer science
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ITICSE
2004
ACM
15 years 7 months ago
Generation as method for explorative learning in computer science education
The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
Andreas Kerren
119
Voted
HICSS
2006
IEEE
160views Biometrics» more  HICSS 2006»
15 years 8 months ago
Cyber Defense Competitions and Information Security Education: An Active Learning Solution for a Capstone Course
The content of information security curricula spans a wide array of topics. Because of this variety, a program needs to focus on some particular aspect and provide appropriate dep...
Art Conklin
127
Voted
ICALT
2005
IEEE
15 years 7 months ago
Understanding Object-Oriented Software through Virtual Role-Play
Visualization techniques are commonly used in computer science, particularly for understanding the interactions intrinsic in the object-oriented paradigm. The visualization effect...
Guillermo Jiménez-Díaz, Mercedes G&o...
CSEE
2011
Springer
14 years 5 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ANNALS
2004
56views more  ANNALS 2004»
15 years 1 months ago
Computer Sciences at Purdue University-1962 to 2000
Purdue University established the first academic department of computer sciences in 1962. The events, starting in 1959, leading to its establishment are chronicled, and then its f...
John R. Rice, Saul Rosen