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HICSS
2006
IEEE
115views Biometrics» more  HICSS 2006»
15 years 3 months ago
ACLE: A Communication Environment for Asynchronous Collaborative Learning
The popularity of distributed learning and the continued growth in the number of colleges and universities offering courses delivered entirely via asynchronous learning networks (...
Timothy J. Ellis, William Hafner
CHI
2011
ACM
14 years 1 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
DIGITALCITIES
2003
Springer
15 years 3 months ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida
IJON
2007
104views more  IJON 2007»
14 years 9 months ago
A probabilistic model of eye movements in concept formation
It has been unclear whether optimal experimental design accounts of data selection may offer insight into evidence acquisition tasks in which the learner’s beliefs change greatl...
Jonathan D. Nelson, Garrison W. Cottrell
ICML
2009
IEEE
15 years 10 months ago
Proximal regularization for online and batch learning
Many learning algorithms rely on the curvature (in particular, strong convexity) of regularized objective functions to provide good theoretical performance guarantees. In practice...
Chuong B. Do, Quoc V. Le, Chuan-Sheng Foo