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» Active learning via transductive experimental design
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MM
2005
ACM
160views Multimedia» more  MM 2005»
15 years 3 months ago
Putting active learning into multimedia applications: dynamic definition and refinement of concept classifiers
The authors developed an extensible system for video exploitation that puts the user in control to better accommodate novel situations and source material. Visually dense displays...
Ming-yu Chen, Michael G. Christel, Alexander G. Ha...
MHCI
2005
Springer
15 years 3 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CHI
2010
ACM
15 years 4 months ago
Let's play chinese characters: mobile learning approaches via culturally inspired group games
In many developing countries such as India and China, low educational levels often hinder economic empowerment. In this paper, we argue that mobile learning games can play an impo...
Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wenc...
WWW
2009
ACM
15 years 10 months ago
Advertising keyword generation using active learning
This paper proposes an efficient relevance feedback based interactive model for keyword generation in sponsored search advertising. We formulate the ranking of relevant terms as a...
Hao Wu, Guang Qiu, Xiaofei He, Yuan Shi, Mingcheng...
SIGIR
2008
ACM
14 years 9 months ago
Personalized active learning for collaborative filtering
Collaborative Filtering (CF) requires user-rated training examples for statistical inference about the preferences of new users. Active learning strategies identify the most infor...
Abhay Harpale, Yiming Yang