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IJVR
2008
118views more  IJVR 2008»
14 years 9 months ago
HERA: Learner Tracking in a Virtual Environment
The main goals of using simulations and Virtual Environments for Training/Learning (VET/L) are to avoid risks and unwanted consequences, to reduce training costs, and to promote tr...
Kahina Amokrane, Domitile Lourdeaux, Jean-Marie Bu...
C5
2010
IEEE
14 years 8 months ago
Activity-Aware Chat System Based on a Study of Distributed Collaborative Learning
— This paper presents a study of the learning process in a distance collaborative learning environment with a chat system and a Wiki, and development of a new chat system based o...
Tomoo Inoue
KES
2008
Springer
14 years 9 months ago
A Tabletop Interface Using Controllable Transparency Glass for Collaborative Card-Based Creative Activity
Abstract. Conventional tabletop systems have focused on communication with virtual data, using phicons or physical objects as handles. This approach is versatile, given the full us...
Motoki Miura, Susumu Kunifuji
CW
2004
IEEE
15 years 1 months ago
Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations
For effective cooperation, sharing of resources, a good social climate and therefore better learning, students need to maintain awareness of the social situation in a group or a c...
Ekaterina Prasolova-Førland
AAI
2005
166views more  AAI 2005»
14 years 9 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri