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EDUTAINMENT
2008
Springer
14 years 11 months ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
HICSS
2000
IEEE
134views Biometrics» more  HICSS 2000»
15 years 2 months ago
Peer-to-Peer Valuation as a Mechanism for Reinforcing Active Learning in Virtual Communities: Actualizing Social Exchange Theory
As knowledge becomes the primary focus of work in many industries, virtual communities and groups are emerging as part of new organizational forms. Within these virtual forms, eff...
Amrit Tiwana, Ashley A. Bush
AINA
2004
IEEE
15 years 1 months ago
A Web-Based Dual Mode Virtual Laboratory Supporting Cooperative Learning
This paper suggests the solution to build a Full Virtual Reality Learning Environment, and we have built both virtual and real laboratories on the web, in which students practice ...
Yu Lung Wu, Te Yi Chan, Bin Shyan Jong, Tsong Wuu ...
HICSS
2011
IEEE
241views Biometrics» more  HICSS 2011»
14 years 1 months ago
Examining Work Performance in Immersive Virtual Environments versus Face-to-Face Physical Environments through Laboratory Experi
With increasing proliferation of virtual environments for serious work as well as play, we are confronted by new challenges pertaining to how such environments can be leveraged to...
Richard Bergin, Bryan J. Hudgens, Mark Nissen
ICALT
2009
IEEE
15 years 28 days ago
iGLS: Intelligent Grouping for Online Collaborative Learning
One of the factors that affect successful collaborative learning is the composition of collaborative groups. Due to the lack of intelligent grouping according to learners’ pedag...
Shuangyan Liu, Mike Joy, Nathan Griffiths