Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
During the past five years, our research group worked with a group of public school teachers to define, develop, and assess network-based support for collaborative learning in mid...
John M. Carroll, George Chin Jr., Mary Beth Rosson...
This paper proposes a multiagent based virtual community as a new means to support pervasive computing services. We give a conceptual definition of the concept of Place-Based Virt...
Tuan Nguyen, Seng Wai Loke, Torab Torabi, Hongen L...
Using a combination of machine learning probabilistic tools, we have shown that some chemistry students fail to develop productive problem solving strategies through practice alon...
Ron Stevens, Amy Soller, Alessandra Giordani, Luca...
Our shared belief is that learning, like other human activities, cannot and will not be confined within rigidly defined course systems or learning repositories, inclosing learning...
Mohamed Amine Chatti, Ralf Klamma, Christoph Quix,...