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VRST
2003
ACM
15 years 3 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
ACMDIS
2000
ACM
15 years 2 months ago
The Development of Cooperation: Five Years of Participatory Design in the Virtual School
During the past five years, our research group worked with a group of public school teachers to define, develop, and assess network-based support for collaborative learning in mid...
John M. Carroll, George Chin Jr., Mary Beth Rosson...
PERCOM
2008
ACM
15 years 9 months ago
Multiagent Place-Based Virtual Communities for Pervasive Computing
This paper proposes a multiagent based virtual community as a new means to support pervasive computing services. We give a conceptual definition of the concept of Place-Based Virt...
Tuan Nguyen, Seng Wai Loke, Torab Torabi, Hongen L...
COLCOM
2005
IEEE
15 years 3 months ago
Developing a framework for integrating prior problem solving and knowledge sharing histories of a group to predict future group
Using a combination of machine learning probabilistic tools, we have shown that some chemistry students fail to develop productive problem solving strategies through practice alon...
Ron Stevens, Amy Soller, Alessandra Giordani, Luca...
ICALT
2005
IEEE
15 years 3 months ago
LM-DTM: An Environment for XML-Based, LIP/PAPI-Compliant Deployment, Transformation and Matching of Learner Models
Our shared belief is that learning, like other human activities, cannot and will not be confined within rigidly defined course systems or learning repositories, inclosing learning...
Mohamed Amine Chatti, Ralf Klamma, Christoph Quix,...