Sciweavers

14782 search results - page 2905 / 2957
» Activities in Object Bases
Sort
View
ENC
2004
IEEE
15 years 5 months ago
Feature Selection for Visual Gesture Recognition Using Hidden Markov Models
Hidden Markov models have become the preferred technique for visual recognition of human gestures. However, the recognition rate depends on the set of visual features used, and al...
José Antonio Montero, Luis Enrique Sucar
ECAI
2006
Springer
15 years 5 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
ECAI
2006
Springer
15 years 5 months ago
Agents with Anticipatory Behaviors: To Be Cautious in a Risky Environment
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Cristiano Castelfranchi, Rino Falcone, Michele Piu...
ECTEL
2006
Springer
15 years 5 months ago
Peer-to-peer Face-to-face Collaboration
In this paper, we present a proof of concept application of a technique that is designed explicitly for face to face collaboration software architectures. The objective is to minim...
Delfina Malandrino, Ilaria Manno
FGR
2006
IEEE
121views Biometrics» more  FGR 2006»
15 years 5 months ago
Optimal Hand Gesture Vocabulary Design Using Psycho-Physiological and Technical Factors
A global approach to hand gesture vocabulary design is proposed which includes human as well as technical design factors. The human centered desires of multiple users are implicit...
Helman Stern, Juan P. Wachs, Yael Edan
« Prev « First page 2905 / 2957 Last » Next »