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CSMR
2004
IEEE
15 years 3 months ago
Empirical Investigation of a Non-Intrusive Approach to Study Comprehension Cognitive Models
Usually software is maintained by people different from those who developed it. In this context the maintenance activities are dominated by the comprehension effort. The study of ...
Marco Torchiano
ICCAD
1995
IEEE
129views Hardware» more  ICCAD 1995»
15 years 3 months ago
Activity-driven clock design for low power circuits
In this paper we investigate activity-driven clock trees to reduce the dynamic power consumption of synchronous digital CMOS circuits. Sections of an activity-driven clock tree ca...
Gustavo E. Téllez, Amir H. Farrahi, Majid S...
IDEAL
2010
Springer
14 years 9 months ago
Trajectory Based Behavior Analysis for User Verification
Many of our activities on computer need a verification step for authorized access. The goal of verification is to tell apart the true account owner from intruders. We propose a gen...
Hsing-Kuo Pao, Hong-Yi Lin, Kuan-Ta Chen, Junaidil...
IROS
2006
IEEE
142views Robotics» more  IROS 2006»
15 years 5 months ago
Experience Based Imitation Using RNNPB
—Robot imitation is a useful and promising alternative to robot programming. Robot imitation involves two crucial issues. The first is how a robot can imitate a human whose phys...
Ryunosuke Yokoya, Tetsuya Ogata, Jun Tani, Kazunor...
DIGRA
2005
Springer
15 years 5 months ago
Interactive Story Writing in the Classroom: Using Computer Games
Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive st...
Jonathan Schaeffer, Mike Carbonaro, Duane Szafron,...