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ICALT
2006
IEEE
15 years 7 months ago
Augmented Learning: Context-Aware Mobile Augmented Reality Architecture for Learning
Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Jayfus T. Doswell
ACII
2007
Springer
15 years 5 months ago
Learning to Interact with the Caretaker: A Developmental Approach
To build autonomous robots able to live and interact with humans in a real-world dynamic and uncertain environment, the design of architectures permitting robots to develop attachm...
Antoine Hiolle, Lola Cañamero, Arnaud J. Bl...
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ICDS
2008
IEEE
15 years 8 months ago
A New Server Selection Strategy for Reliable Server Pooling in Widely Distributed Environments
In order to provide a generic, applicationindependent and resource-efficient framework for server redundancy and session failover, the IETF RSerPool WG is currently standardizing ...
Xing Zhou, Thomas Dreibholz, Erwin P. Rathgeb
MM
2004
ACM
154views Multimedia» more  MM 2004»
15 years 7 months ago
Web services selection for distributed composition of multimedia content
Growing numbers of pervasive devices are gaining access to the Internet. However, much of the existing rich multimedia content cannot be handled by mobile client devices with limi...
Matthias Wagner, Wolfgang Kellerer
PERCOM
2003
ACM
16 years 1 months ago
Providing Contextual Information to Pervasive Computing Applications
Pervasive computing applications are increasingly leveraging contextual information from several sources to provide users with behavior appropriate to the environment in which the...
Glenn Judd, Peter Steenkiste