This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
A DNA microarray can track the expression levels of thousands of genes simultaneously. Previous research has demonstrated that this technology can be useful in the classification ...
Yu Wang 0008, Igor V. Tetko, Mark A. Hall, Eibe Fr...
Automatic tuning has emerged as a solution to provide high-performance libraries for fast changing, increasingly complex computer architectures. We distinguish offline adaptation (...
We present an efficient "sparse sampling" technique for approximating Bayes optimal decision making in reinforcement learning, addressing the well known exploration vers...
Tao Wang, Daniel J. Lizotte, Michael H. Bowling, D...
We present an online learning approach for robustly combining unreliable
observations from a pedestrian detector to estimate the rough 3D scene geometry
from video sequences of a...
Michael D. Breitenstein, Eric Sommerlade, Bastian ...