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CRV
2007
IEEE
146views Robotics» more  CRV 2007»
15 years 3 months ago
INVICON: A Toolkit for Knowledge-Based Control of Vision Systems
To perform as desired in a dynamic environment a vision system must adapt to a variety of operating conditions by selecting vision modules, tuning their parameters, and controllin...
Olena Borzenko, Yves Lespérance, Michael Je...
AOSE
2007
Springer
15 years 3 months ago
O-MaSE: A Customizable Approach to Developing Multiagent Development Processes
This paper describes the Organization-based Multiagent System Engineering (O-MaSE) Process Framework, which helps process engineers define custom multiagent systems development pr...
Juan C. García-Ojeda, Scott A. DeLoach, Rob...
CONCUR
2007
Springer
15 years 3 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
SAC
2006
ACM
15 years 3 months ago
Bootstrapping multi-party ad-hoc security
Increasingly pervasive computing throws up scenarios where users may wish to achieve some degree of security in their interaction with other people or equipment, in contexts where...
Sadie Creese, Michael Goldsmith, Bill Roscoe, Ming...
CIMCA
2005
IEEE
15 years 3 months ago
NEFCOP: A Neuro-Fuzzy Vehicle Collision Prediction System
Given that road accidents occur in a real-time environment, simple crisp functions would barely provide an estimate of the gravity of the life situation. Fuzzy-based systems are a...
K. Venkatesh, Archana Ramesh, M. Alagusundaram, J....