Sciweavers

2199 search results - page 157 / 440
» Adapting Privacy-Preserving Computation to the Service Provi...
Sort
View
99
Voted
GI
2004
Springer
15 years 6 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
96
Voted
INFOCOM
2005
IEEE
15 years 6 months ago
Provably competitive adaptive routing
Abstract— An ad hoc wireless network is an autonomous selforganizing system of mobile nodes connected by wireless links where nodes not in direct range communicate via intermedia...
Baruch Awerbuch, David Holmer, Herbert Rubens, Rob...
GCC
2004
Springer
15 years 6 months ago
An Active Resource Management System for Computational Grid
In this paper, we propose an active grid resource management system supported by active networks for computational grid. First, we construct a scalable two-level resource managemen...
Xiaolin Chen, Chang Yang, Sanglu Lu, Guihai Chen
AICT
2006
IEEE
163views Communications» more  AICT 2006»
15 years 7 months ago
A Methodology for Searching Reusable Business Processes
Web Services are becoming the prominent paradigm for distributed computing and electronic businesses. This makes natural the extension of the concepts at the base of the workflow ...
Francesco Calabrese, Giovanni Di Dio, Anna Rita Fa...
87
Voted
GRID
2004
Springer
15 years 6 months ago
DiPerF: An Automated DIstributed PERformance Testing Framework
We present DiPerF, a distributed performance-testing framework, aimed at simplifying and automating service performance evaluation. DiPerF coordinates a pool of machines that test...
Catalin Dumitrescu, Ioan Raicu, Matei Ripeanu, Ian...