Sciweavers

539 search results - page 61 / 108
» Adapting SME Learning Environments for Adaptivity
Sort
View
ICCBR
2007
Springer
15 years 6 months ago
An Analysis of Case-Based Value Function Approximation by Approximating State Transition Graphs
We identify two fundamental points of utilizing CBR for an adaptive agent that tries to learn on the basis of trial and error without a model of its environment. The first link co...
Thomas Gabel, Martin Riedmiller
ECTEL
2007
Springer
15 years 6 months ago
Smart Indicators on Learning Interactions
Indicators help actors to organise, orientate and navigate through complex environments by providing contextual information relevant for the performance of learning tasks. In this ...
Christian Glahn, Marcus Specht, Rob Koper
IROS
2006
IEEE
187views Robotics» more  IROS 2006»
15 years 5 months ago
Fast and Stable Learning of Quasi-Passive Dynamic Walking by an Unstable Biped Robot based on Off-Policy Natural Actor-Critic
— Recently, many researchers on humanoid robotics are interested in Quasi-Passive-Dynamic Walking (Quasi-PDW) which is similar to human walking. It is desirable that control para...
Tsuyoshi Ueno, Yutaka Nakamura, Takashi Takuma, To...
ATAL
2005
Springer
15 years 5 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
AIIDE
2008
15 years 2 months ago
Agent Learning using Action-Dependent Learning Rates in Computer Role-Playing Games
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...