Sciweavers

978 search results - page 56 / 196
» Adapting Visual Category Models to New Domains
Sort
View
VISUALIZATION
2002
IEEE
15 years 2 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
ACMACE
2004
ACM
15 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
VISSYM
2004
14 years 11 months ago
Techniques for Visualizing Multi-Valued Flow Data
In this paper we discuss several techniques to display multiple scalar distributions within an image depicting a 2D flow field. We first address how internal contrast and mean lum...
Timothy Urness, Victoria Interrante, Ellen Longmir...
ITCC
2002
IEEE
15 years 2 months ago
Bridging O-Telos and XML with XML Schema: the Authoring Environment for KBS Adaptive Hyperbook
KBS Adaptive Hyperbook is a framework designed for modeling, organizing, and maintaining distributed hypermedia resources on the Web with the purpose of supporting Web-based dista...
Changtao Qu, Wolfgang Nejdl