We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
In this paper we discuss several techniques to display multiple scalar distributions within an image depicting a 2D flow field. We first address how internal contrast and mean lum...
Timothy Urness, Victoria Interrante, Ellen Longmir...
KBS Adaptive Hyperbook is a framework designed for modeling, organizing, and maintaining distributed hypermedia resources on the Web with the purpose of supporting Web-based dista...