Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
This paper presents an area-filtering algorithm for antialiasing technique of computer graphics images. It can be applied to low-resolution image, which the aliasing effect is mor...
Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of...
In this paper we present a fast method for computing acoustic likelihoods that makes use of a Graphics Processing Unit (GPU). After enabling the GPU acceleration the main processo...