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» Adapting computer graphics curricula to changes in graphics
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CHI
2008
ACM
15 years 9 months ago
Impact of screen size on performance, awareness, and user satisfaction with adaptive graphical user interfaces
Adaptive personalization, where the system adapts the interface to a user's needs, has the potential for significant performance benefits on small screen devices. However, re...
Leah Findlater, Joanna McGrenere
DIGRA
2005
Springer
15 years 3 months ago
Socially Adaptable Games
This paper introduces the concept of Social Adaptability, a characteristic of games that are explicitly designed to function in changing social environments, and provides initial ...
Daniel Eriksson, Staffan Björk, Johan Peitz
WWW
2002
ACM
15 years 10 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
CPHYSICS
2011
200views Education» more  CPHYSICS 2011»
14 years 4 months ago
Adaptable Particle-in-Cell algorithms for graphical processing units
We developed new parameterized Particle-in-Cell algorithms and data structures for emerging multi-core and many-core architectures. Four parameters allow tuning of this PIC code t...
Viktor K. Decyk, Tajendra V. Singh
IJCSA
2008
102views more  IJCSA 2008»
14 years 9 months ago
New Information and Communication Technologies for the Teaching of Computer Graphic Design
Within the computer aided design (CAD) teaching framework, new information and communication technologies (ICT's) are being set through new tools and methodological changes: ...
G. del Rio-Cidoncha, J. Martinez-Palacios, E. Mart...