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ICIAR
2010
Springer
15 years 2 months ago
Generic Initialization for Motion Capture from 3D Shape
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
Benjamin Raynal, Michel Couprie, Vincent Nozick
BMVC
2001
14 years 12 months ago
A SOM Based Approach to Skin Detection with Application in Real Time Systems
A large body of human image processing techniques use skin detection as a first primitive for subsequent feature extraction. Well established methods of colour modelling, such as...
David A. Brown, Ian Craw, Julian Lewthwaite
CEC
2008
IEEE
14 years 11 months ago
Creature Academy: A system for virtual creature evolution
In this paper, we present Creature Academy, a virtual laboratory that allows for the evolution of form and function within simulated physical 3D environments. Creature Academy can ...
Marcin L. Pilat, Christian Jacob
COMPLEXITY
2004
81views more  COMPLEXITY 2004»
14 years 9 months ago
External and internal control in plant development
Bodies of plants are modularly organized. Development proceeds by adding new modules to open endings with a potential for branching. Each module is autonomous to some extent. Deve...
Beáta Oborny
108
Voted
CSCW
2000
ACM
14 years 9 months ago
A Knowledge-based Approach to Handling Exceptions in Workflow Systems
This paper describes a novel knowledge-based approach for helping workflow process designers and participants better manage the exceptions (deviations from an ideal collaborative ...
Mark Klein, Chrysanthos Dellarocas